NHL
FACE OFF
After working on
several successful baseball and hockey titles for the
Nintendo system, NHL FACE OFF was my first PlayStation project. It was also one of
Sony's first truly 3-D games and, as such, involved many new technologies
and challenges. As lead background artist for the game, I managed four
other artists throughout the creation of the rink, menus, ads, and 26
rotating 3-D NHL logos. This was our first experience with 3-D
modeling tools, and I caught on quickly. I worked closely, and well,
with the programmers to develop and integrate the 3-D rink with the
controls, cameras and menus. I created all of the basic environment
textures, including the ice, glass, scoreboard, reflections, and animated
crowds.
"The 3D
arena looks stunning, complete with reflecting ice and rotating
advertisements. This is the hockey experience the PlayStation has been
waiting for." - IGN.com


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